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MarkerBased عينة AR باستخدام مكتبة برمجية مفتوحة للرؤية الحاسوبية من أجل الوحدة
This asset is the Augmented Reality Sample that detect and recognize markers and display 3d model in WebCamTexture in real-time.
http://u3d.as/content/enox-software/marker-based-ar-sample
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using the "OpenCV for Unity".
・Texture2DMarkerBasedARSample - By detecting the marker from Texture2D, display AR model.
・WebCamTextureMarkerBasedARSample - By detecting a marker from WebCamTexture, display AR model in real time.
Last updated on 12/02/2017
1.1.9
[Common]Fixed WebCamTextureToMatHelper.cs.(flipVertical and flipHorizontal flag)
1.1.8
[WebGL]Added WebGL(beta) support.(Unity5.3 or later)
1.1.7
[Common]Changed namespace to OpenCVMarkerBasedAR.( To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.
محمل
Ahmed Rimilo
Android متطلبات النظام
Android 2.3.2+
الإبلاغ
MarkerBased AR Sample
1.1.9 by Enox Software
12/02/2017